Current WIP projects which I’m either actively working on, or working on once in awhile, or just brainstorming and thinking about. 

Active Projects:

  • A side scrolling puzzle game (Team project)
    • Can’t disclose any further detail except for the fact that I’m the AI programmer / designer and encounters designer. In other words, it’s up to me to make enemies fun and challenging while also being fair. It’s a great experience and I’m learning a lot from this project.



Semi-active projects:

  • One of the semi active projects I’m working on is a text based adventure game (a.k.a. Interactive Fiction) 
    • I had an idea for this game for a long time, ever since I started Computer Science, however, not in a single class yet I’ve learned what I feel like I need to know to make this project happen. I attempted it in multiple languages multiple times, but not once a success. I’m testing out different tools and while the project is pretty much on hold and I’m just looking over tools and tutorials to make it happen, it’s a project I really wish to finish and one day I will finish it.



Projects on hold:

  • Ludum Dare 39 entry modification and further development to release it.
    • since I got pretty decent feedback and rating of my Ludum Dare 39 entry, I’ve decided to complete it and release it. Unfortunately life got in the way and I didn’t have time to finish the planned changes to the game. I have a list of suggested changed waiting to be implemented when I have time followed by a release of the game.
  • A large scale open world ever growing (generated) traveling and adventure game.
    • no further details will be disclosed at this time.



Projects in phase of brainstorming:

  • A side scrolling puzzle game.
    • no further information will be disclosed.
  •  Action platformer game.
    • This game will tie into the text based game’s story, it’ll be a prequel to the text based game. 
  •  Puzzle game with ciphers for the website.
    • Still trying to think of some cool puzzles…
  •  Another text based game (Interactive Fiction)
  • Project inspired by a class assignment.
    • In class we discussed many different simulations of networks, logic, road, neuron, etc. I got inspired by that and decided to start brainstorming on a simulation like program capable of sustaining itself and non stop running.
      • details will remain undisclosed.